Just for fun and to keep the game I love alive.
Modified OAX. The mod is currently only CTF-oriented (both betting structure and user interface).
Modified weapons parameters.
Fast rockets (rocket speed 1000 u/s), weak RG (damage 80), LG damage is now 7.
Easy item pickup is enabled.
“High” items (you don’t need to slow down to pick them up while strafing).
Flag info widgets, new sound on flag drops.
New statistics such as K/D ratio, accuracy, damage (taken and given), average speed, number of flag captures and grabs, favorite weapon (the one with which player made maximal damage). It is also possible to configure additional scoreboard design effects (see client-side Cvars section below).
New available console commands.
Stuff you can call by typing
/<command> in OA game console.
- bet <horse>[red,blue] <amount> <currency>[BTC,OAC] - unbet <bet_ID> - pastBets - pastBets elder - betsSummary - ready - help - shareBalance - shareBalance <currency>[BTC,OAC]
Graphical menu to make, discard and edit bets.
Game process is splitted into the following stages, the only way to switch between them
is to use
ready command or by finishing the match
in some way.
pastBets, betsSummary, ready, help, shareBalance.
Players are able to switch teams or spec and disconnect. No additional restrictions
comparing to normal game, but scores (both flags and personal) aren’t counted.
You can’t make any bets yet, teams aren’t formed.
bet, unbet, pastBets, betsSummary, help, shareBalance.
Teams are fixed, you can’t switch. If someone disconnects,
map_restart is called.
You can now make and discard your bets. Still no scores though.
Next stage will be started in
pastBets, betsSummary, help, shareBalance.
Betting is finished. Teams are still locked, but the game has started already,
so score is now counted.
g_scoreboardDefaultSeason(server-side Cvar) by default. 0 - no season, 1 - winter, 2 - spring, 3 - summer, 4 - autumn. Set to -1 in order to set server defaults again. Will be forced updated when default changes on the server.
cg_scoreboardSeason != 0. 0 by default.
How to earn OaCoins?
Source code is available on GitHub. See the README for implementation and internals overview.